International Journal of Role-playing 15 -- Full Issue
DOI:
https://doi.org/10.33063/ijrp.vi15.635Abstract
Sarah Lynne Bowman, William J. White, Evan Torner -- "Editorial: The Increasing Specificity and Maturity of Role-playing Game Studies"
Kjell Hedgard Hugaas -- “Bleed and Identity: A Conceptual Model of Bleed and How Bleed-out from Role-playing Games Can Affect a Player’s Sense of Self”
Orla Walsh and Conor Linehan -- “Roll for Insight: Understanding How the Experience of Playing Dungeons & Dragons Impacts the Mental Health of a Frequent Player”
Emry Sottile -- “‘It Might Have a Little to Do with Wish Fulfillment’: The Life-Giving Force of Queer Performance in TTRPG Spaces”
Kerttu Lehto -- “Nordic Larp as a Method in Mental Health Care and Substance Abuse Work: Case SÄRÖT”
Lennart Bartenstein -- “Live Action Role-playing (Larp) in Cognitive Behavioral Psychotherapy: A Case Study”
Maryanne Cullinan -- “Surveying the Perspectives of Middle and High School Educators Who Use Role-playing Games as Pedagogy”
Mátyás Hartyándi and Gijs van Bilsen -- “Playing With Leadership: A Multiple-Case Study of Leadership Development Larps”
Jeremy Riel and Rob Monahan -- “Learning from Ludemes: An Inventory of Common Player Actions within Tabletop Role-Playing Games (TTRPGs) to Inform Principled Design of Game-Based Learning Experiences”
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Copyright (c) 2024 Sarah Lynne Bowman; William J. White, Evan Torner, Kjell Hedgard Hugaas, Orla Walsh, Conor Linehan, Emry Sottile, Kerttu Lehto, Maryanne Cullinan, Mátyás Hartyándi, Gijs van Bilsen, Jeremy Riel, Rob Monahan, Lennart Bartenstein
This work is licensed under a Creative Commons Attribution 4.0 International License.