Self Arcana: A Self-Reflective, Story-Based Tarot Game

Authors

  • Ayça Durmus
  • Sedef Topcuoglu

DOI:

https://doi.org/10.33063/ijrp.vi13.310

Keywords:

self-reflection, role-playing, tarot cards, duoethnography, game design, depth psychology

Abstract

This article discusses the development of Self Arcana, a role-playing game involving drawing one’s own tarot cards and engaging in storytelling in order to achieve greater self-insight. The authors offer a duoethnography featuring their experiences designing and playing the game.

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Published

2023-05-15

How to Cite

Durmus, A., & Topcuoglu, S. (2023). Self Arcana: A Self-Reflective, Story-Based Tarot Game. International Journal of Role-Playing, (13), 68–78. https://doi.org/10.33063/ijrp.vi13.310