Self Arcana: A Self-Reflective, Story-Based Tarot Game
Keywords:self-reflection, role-playing, tarot cards, duoethnography, game design, depth psychology
This article discusses the development of Self Arcana, a role-playing game involving drawing one’s own tarot cards and engaging in storytelling in order to achieve greater self-insight. The authors offer a duoethnography featuring their experiences designing and playing the game.
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Copyright (c) 2023 Ayça Durmus, Sedef Topcuoglu
This work is licensed under a Creative Commons Attribution 4.0 International License.