Origin Stories: The Phenomenological Relationship Between Players and their Characters

Authors

  • Ryan Blackstock

DOI:

https://doi.org/10.33063/ijrp.vi7.251

Keywords:

Vampire: the Masquerade, larp, benefits, psychology, phenomenology, identity

Abstract

Using a phenomenological research model, this study explores the question “How is a consciously embodied persona experienced through live action role-play?” Narrative accounts of twelve research participants were obtained via face-to-face interviews. Four themes emerged: 1. Continuum of personalization; 2. Stream of embodiment; 3. Freedom; and 4. Character as teacher. Four of Moustakas’ universal structures are presented as phenomenological underpinnings of the experience: spatiality, causality, relationship to self, and relationship to others. Larp is a complex process, which offers the players opportunities to bend the rules of typical social engagement. Larp provides fun, excitement, social interaction, personal growth, and self-exploration. Some players described that risk was present as the boundaries between game and life were blurred, but the majority of participants found larp to be safe and personally enhancing.

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Published

2016-12-02

How to Cite

Blackstock, R. (2016). Origin Stories: The Phenomenological Relationship Between Players and their Characters. International Journal of Role-Playing, (7), 5–9. https://doi.org/10.33063/ijrp.vi7.251